The WebAdmin Interface provides Skin Editor pages to manage Server-wide, Cluster-wide, and Domain Skins.
To manage the Server-wide and Cluster-wide Skins, open the Users realm of the WebAdmin Interface, and click the Skins link.
To manage the Domain Skins, open that Domain page in the Users realm of the WebAdmin Interface, and click the Skins link. The Domain Administrator should have the CanModifySkins Access Right to be able to create and modify the Domain Skins.
When the Domain Skins Editor page is opened, and there is no Unnamed Skin for the Domain, the page contains the Create Unnamed Skin button. Click this button to create the Unnamed Skin for this Domain.
The Skin Editor page contains the list of all files "visible" in this Skin: it lists files directly uploaded to this particular Skin, as well as all files uploaded to the Skins used as the "default files" source for this Skin:
Files directly uploaded to the Skin have a checkbox in the Marker column. Files from the other skins "visible" in this Skin have the word default in that column.
You can download any of the Skin files by clicking the file name.
You can upload a file to the Skin by clicking the Browse button and selecting a file on your workstation, then clicking the Upload button.
You can delete any of the files uploaded to the Skin by selecting the checkboxes and clicking the Delete Marked button.
If you are uploading a .wssp or a .wssi file, the Editor tries to compile that WSSP file first.
If you are uploading a .wcgp or a .wcgi file, the Editor tries to compile that CG/PL file first.
If you are uploading a .data file, the Editor tries to parse it as a dictionary file first.
If the compiler or the parser detects an error, the file is not uploaded, and the file content is displayed on the Editor page, with the red <--ERROR--> marker indicating the location of the error.
When you upload a file to any Skin, that Skin cache is automatically cleared. If you upload a file to a Shared Domain Skin or to a Cluster-wide Skin, the update automatically propagates to all Cluster Members.
You can upload a set of files by uploading a TAR-archive (a file with .tar name extension). For example, when you have a TAR-archive with a predesigned Skin you can open the Skin you want to modify (the Server-wide Unnamed Skin or Domain-wide Unnamed Skin or some Named Skin), and upload the .tar file. The Server will unpack the archive and store each file individually, as if they were uploaded one-by-one.
The Editor page for the Unnamed Skin contains the list of all Named Skins: